Leaderboards

// what score gets you paid — season 26/27, every closed gameweek

For every closed gameweek we read the reward tiers of each competition leaderboard and the exact score of the last manager who still got paid. Averaged over the season, that is the number you need to plan a lineup: how many SO5 points for cash, how many for essence. The range shows how much it moves from week to week.

The team columns answer the other half: we read the actual lineups of managers who finished in the money, price all five cards at today's FMV and take the median. That is what a winning squad costs to assemble right now, not what its owner once paid.

Competition GWs Cash from pts Cash team cheapest 20 % cheapest winner paid ranks Essence from pts Essence team ranks Top score Lineups Cash trend
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// Top earners

Which players actually bring the rewards home? Every winning lineup's prize is split across its cards by their share of the points: a player who scored 80 of the lineup's 400 points is credited with 20 %. Summed over the season, per competition and rarity. Pick a competition below, or click one in the table above.

# Player Club winning lineups GWs points earned
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// How to read this

Source: Sorare's official reward configurations and rankings for closed gameweeks (season 26/27 only). Thresholds move with lineup counts and scoring variance — treat them as a planning guide, not a guarantee.